TAKE TWO GTA - pitch
The UI for this cross-over game was developed as a pitch to Take Two. This was proposed an imaginative way to overlap the GTA characters and story and the casino experience and mechanics of the slot machines from Viva Slots Vegas. Slot machine UI was reworked to include power-ups and character bonuses that related to the characters experience in the Casino.
TAKE TWO GTA - pitch II
The social casino lobby UI developed for Big Bonus was reworked to embody the GTA art style and story progression. Games based on the story chapter were unlocked when a set score was reached. Slot machines were re-skinned to use the GTA artwork and style, high, medium and low symbol values took on the meaning from the known story cues.